So, right now, there's a broken version of Xyne in source control. But quick progress note anyways. I have coded the Damage Card which is a direct damage effect on the enemy and the Burn card which animates fire on the enemy as damage repeatedly affects the enemy. This is exciting stuff and once we put in a fireball, we'll kind of be much further than our previous iteration in I believe less time.
Oh man I forgot to update the burn down chart.
Friday, July 25, 2008
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